Skip to main content

Deck.blue brings a TweetDeck experience to Bluesky users

With over 3 million users and plans to open up more broadly in the months ahead, Bluesky is still establishing itself as an alternative to Twitter/X. However, that hasn’t stopped the developer community from embracing the project and building tools to meet the needs of those fleeing the now Elon Musk-owned social network, formerly known […] © 2024 TechCrunch. All rights reserved. For personal use only. from TechCrunch https://ift.tt/TBbEAPF

Neurofenix puts on a new spin on home stroke rehabilitation with the NeuroBall

Millions around the world suffer strokes every year, and millions more are in recovery from one they’ve suffered. Regaining the use of affected limbs and capabilities is a long road, but one that can be shortened by intensive rehabilitation efforts — which Neurofenix has shown can take place in the home rather than during frequent trips to the hospital. Its Neuroball device and home therapy platform have led to $7 million in new funding to expand and deepen its platform.

The problem with existing stroke rehabilitation techniques is not that they aren’t effective, but that they’re mostly located in hospitals and thus limit how often they can be engaged with.

“For many, many years rehabilitation, especially neural rehabilitation, has been focused on big bulky equipment in facilities,” explained Guillem Singla, CEO and co-founder (with CTO Dimitrios Athanasiou) of Neurofenix. “We’ve extracted the essence of what needs to be done in neural rehabilitation: It has to be intensive, engaging, motivating and get people to follow up for not just weeks but months and years.”

There are some home rehab devices out there, often in the form of gloves or free motion tracking, both of which work to an extent but haven’t caught on.

“Before even starting to develop the first products, we talked with hundreds of patients, hundreds of therapists, tested everything out — I personally, when a family member had a stroke, had to try many things,” Singla said. “The first urgent need that was being completely neglected was upper limb rehabilitation: 80% of patients suffer from arm and hand impairment after a stroke.”

The company’s solution (“after about 50 iterations,” he added) is the Neuroball, a device that the user can grip and strap into easily and which tracks every movement of the upper limbs from shoulder down to fingertips. It doesn’t do anything radically different from in-hospital setups but rather allows patients to perform the rehabilitative exercises and movements far more frequently, and in a way that reflects their particular needs and capabilities.

The Neuroball at rest beside its tablet interface in a person’s home. Image Credits: Neurofenix

It includes a motion and orientation sensor for wrist, elbow and shoulder movements, and individual sensors for each finger. The ball rests in a cradle but can be picked up and moved freely.

“The key is neuroplasticity,” said Singla. “The evidence shows that the more repetitions a patient does, shows recovery to a greater degree. In a typical session a patient does between 30 and 40 movements with a therapist, and in our clinical trials we showed that patients did more than 600 per day.”

Ease of use, gamification and a bit of algorithmic adjustment are what the company claims result in this huge increase in exercise — and, according to studies they’ve conducted, better outcomes, including improved range of movement and reduced pain.

Image Credits: Neurofenix

It’s easier to put on than a resistive glove, doesn’t take up a lot of space, runs its software on a small, dedicated tablet and has a handful of different games available for each movement the patient needs to perform. These are simple but motivational things, like an endless racer where you squeeze to jump or a Space Invaders game where you rotate your wrist to move your ship. It might not be Fortnite, but it’s better than just seeing a number go up. There are even leaderboards in case a user feels like comparing their progress with a fellow patient.

The promise of improved home rehabilitation is one that will almost certainly appeal to a lot of people for whom going to the hospital or physical therapy office three or four times a week is impractical. Such a schedule would be trying for anyone, let alone a person who might have mobility, speech or upper limb limitations.

Doing the exercises at home and on one’s own time, with the software adjusting to patients’ own rhythms and preferences (such as being more flexible in the morning or evening) leads naturally to far more rehabilitative work being done without extra clinical resources. (“In fact, last week a patient reached 300 days in a row on our platform,” noted Singla.)

The main barrier is affordability: The device is too new to be covered by insurance, though it does qualify for HSA and FSA spending. So far the company, based in the U.K. (and Atlanta in the U.S.), has conducted a handful of tests showing the Neuroball’s efficacy but not the type needed in order to be covered as a prescribed medical device. But that’s next on the agenda now that they have a new $7 million round in the bank.

“The reason we raised this Series A was we had clear goals in mind,” Singla said, primarily establishing its commercial and clinical presence in the U.S. and then expanding to adjacent forms of therapy.

“Our goal is to be the leader of neural rehabilitation at home, not only for stroke but for trauma,” he continued. “We literally have 400 ideas in our backlog of improvements we can make: expansions, cognitive training, speech and language … if you think about the needs of a neurological patient, they are extremely varied. There’s so many other therapies we can look at.”

The $7 million A round was led by AlbionVC, with participation by HTH, InHealth Ventures and existing investors. The device is not broadly available yet, but curious clinicians and prospective patients are encouraged to get in contact for potential collaboration.



from TechCrunch https://ift.tt/RqPoThV

Comments

  1. Hello good news for you all,I found a doctor who cure kinds of diseases, infections or virus. He just save me from stroke permanently,his name is doctor oseigba, with herbal remedies I'm totally free from stroke. Kindly contact him now via email droseigba123@gmail.com or what'sAAP +2349019791774 or visit his website

    https://droseigbah123.wixsite.com/droseigbah_herbs

    ReplyDelete

Post a Comment

Popular posts from this blog

Sam Altman launches eyeball-scanning Worldcoin to ‘drastically increase economic opportunity’

Worldcoin Foundation, Sam Altman’s crypto startup with the vision to “drastically increase economic opportunity,” has started the rollout of its services in 20 nations. The startup said it’s rolling out its identity technology as well as the token internationally. Individuals can download World App, the startup’s protocol-compatible wallet software and visit an Orb, the startup’s helmet-shaped eyeball-scanning verification device, to receive their World ID. As TechCrunch has previously noted , Worldcoin is perhaps one of the most audacious efforts to bribe the world to embrace their currency. The startup, founded by OpenAI CEO Altman and Alex Blania, wants to put a crypto wallet (and some of their currency) onto every human’s smartphone, but in order to do so they have to build a way to determine whether someone is a unique human. “If successful, we believe Worldcoin could drastically increase economic opportunity, scale a reliable solution for distinguishing humans for AI online wh...

Pokémon GO will raise the price of remote raid passes

Pokémon GO is raising the price of remote raid passes, the mobile game announced today. Players used to be able to buy one pass for 100 coins (about $1) or three passes for 250 coins (about $2.50), but the cost of these items will nearly double to 195 coins for one pass, or 525 coins for three passes. Players will now only be able to participate in five raids per day. Raid battles are a key component in Pokémon GO, requiring players to meet up at a set location in real life to battle an extra strong or rare Pokémon. When much of the world went into lockdown during the coronavirus pandemic, remote raid passes were initially introduced to enable people to participate in raid battles from afar… and to give its parent company Niantic another income stream. As of last year, Pokémon GO surpassed the milestone of $6 billion in revenue from in-app purchases.  “We believe this change is necessary for the long-term health of the game, and we do not make it lightly,” the Pokémon GO team wr...

Apple releases iOS 16.4 with new emojis, web push notifications, voice isolation for calls & more

Apple today released the iOS 16.4 update to users, which includes a number of new features, like an expanded set of emojis, voice isolation for calls, website push notifications and more. Users can update to the latest version by going to Settings > General > Software Update. While iOS updates often simply patch security holes or tweak smaller settings, those that deliver new emojis or expanded functionality are often more popular with consumers, leading to high demand for the download. That means you may have to wait a bit in order to install the latest update on your device. With iOS 16.4, users are getting 31 new emojis. (The release notes reference “21” new emoji, but this just has to do with how the variations are counted). Among the new additions are a shaking face, the long-awaited pink heart, two pushing hands, a Wi-Fi symbol and others, including various animals and objects. The Unicode consortium approved these emojis last year, and it was announced in February the...